Destiny 2 blue weapons and armor, which indicate they are of “rare” rarity as opposed to “legendary” purple or “exotic” yellow, will no longer drop for players after reaching a specific threshold. The change will begin with next week’s Tuesday reset in the popular FPS game. Going forward, once players pass the soft cap threshold, they will no longer earn Blues but will get Glimmer instead. Bungie will also increase Gunsmith reputation gains by 25% to account for any reputation gains a player would have made by dismantling Destiny 2 blues.
Bungie outlined the changes in a blog post for its This Week at Bungie (TWAB) series.
Changes to this system are frequently requested by members of the community, as blue weapons are much less powerful than their Legendary or Exotic counterparts. Blue gear made sense early in the multiplayer game’s storyline by incentivizing Guardians to hunt more powerful purples and yellows. However, they began to lose their appeal once Bungie focused on its slew of high-performance Legendary weapons and armor.
Players could sometimes use a high level blue weapon or armor for a quick infusion to boost a piece of gear to a higher power level. But, the general feeling is that these weapons and armor had little value in the context of the game. instead harbor red-rimmed weapons for pattern extractions or engrams for focusing purposes.
While there are powerful blue weapons in the game, players should still be able to acquire them from collections, as Bungie hasn’t indicated any steps to completely get rid of blues.
The TWAB also outlined additional changes rolling out ahead of Destiny 2 Lightfall’s release date. Since January 18, the game has increased the drop rates of red-bordered weapons in raids with craftable weapons and the Duality Dungeon. Bungie has also sped up the process of earning the Dredgen title from Gambit matches, added Rumble as a permanent Crucible game mode, and adjusted the quest needed to craft Exotic Glaives, making it easier.
It also announced that the game’s next raid will drop on March 10 at 9am PST / 12pm EST / 5pm UTC. The post includes detailed information on the success rate of recently implemented matchmaking changes, showing that, as a whole, the matchmaking update has the net result of pitting teams of similar skill against each other.
The post also outlines changes to efficiency and airborne weapons, including pulse rifles, which have become Destiny 2’s best PvP weapons. It also states that starting with Lightfall, the team will begin deploying regular seasonal and mid-season weapon balance changes.
Although Lightfall is on the horizon, there is still a lot to discover in Destiny 2 Season 19. You only have a few weeks to complete the Destiny 2 Revision Zero exotic quest before Lightfall and the introduction of the Destiny 2 subclass Strand in the space game in late February.
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